Battle for Emberkiss
Mutiny #4

The party pursued the slavers out onto the water, picking up Meagor, Caliban and Abernathý on their way through town, along with 9 crew members of Grayson’s ship, Christina.

The Christina had been rigged with a heavy stone lever that could raise and lower the keel as needed. The party used this to their advantage to sail directly over the coral reefs that surround the island near Freeport and quickly catch up to the slaver’s ship, which they could now see was called Emberkiss.

A lengthy naval battle ensued, with cannon fire, anti-boarding nets made of glass, swinging from sail ropes and some near-drowning experiences (Bulk).

The first mate of the ship was a Azhar Sorceress who began an incantation on the bow of the ship to open a portal to the Elemental Plane of Fire. Part of the black hull of the Emberkiss were peeled back to reveal a grey stone hull.

The captain revealed himself to be an Efreet Prince from the City of Brass, the mythical capital of the Plane of Fire. He barked derisions at the Azhar members of the party, calling them blood traitors.

With mere yards left between the Emberkiss and the planar gate, the Sorceress was knocked unconscious and the portal closed. Successful in their mission, the party captured the remaining slavers and forced them to row the Emberkiss back to Freeport, where they could collect their very generous bounty.

The Sewerage Treatment
Mutiny #3

After The Broken Mug was closed permanently by the city, our heroes had to find a new place to live – a housing apartment in Drac’s End, managed by a less than reputable halfling named Asa Metwinger. There they met a fellow resident, Bernhardt, whose horrifying scars and outsider mentality meant he fit in perfectly.

Grayson came to visit them, bearing an invitation from Argyle McGill. They travelled to his Curio Shop, and he showed them to the secret zoo of curious animals he was building beneath his shop, including the cargo they had transported, an Arctic Bereskarn. He also showed them his real concern – a peephole that had been drilled into the wall of his zoo. Knocking down this wall revealed that The Yellow Sign had been painted onto the wall here, and it appears cultists had been living here, spying on McGill. When they stopped to listen, they could hear the sound of chains rustling in the distance.

The heroes investigated, however Maggie (the cat) insisted on going north first, instead of south towards to chains. North they find a locked gate, and a hooded corpse hanging from chains 50 feet above them. Some… creative? … uses of the drunk dwarfs bladder meant they tricked the overflow cistern into activating and lowered the chain. Then Bulk rolled* TRIPLE SIXES* and yanked the corpse down so hard it was beheaded and Torrin was wrenched up the side of the wall with her pants around her ankles.

The body was of a male Vallosian, or Serpent People, the original inhabiters of the area. He had on him a damp map that was indecipherable.

South they found a temple dedicated to The Yellow Sign, complete with pews and a bloody sacrifice plinth. There was also a half burnt map on the wall of Freeport with the possible routes from pier 12 to Argyle McGill’s marked down.

Further south, Jimmy was able to sneak up on a pirate guarding the doorway to a larger room. When they tried to question him, he screamed racist things at Bulk, alerting his friends. He was quickly killed, and the heroes rushed into the next room.

There they found two pirates pushing a group of bound slaves up a staircase. One pirate was able to escape while the other unlocked a grate in the floor, releasing three reptilian Deepstalkers into the room. The escaped pirate pulled a lever and a brass grid began to lower itself onto the players, then pulled another lever and the room began to quickly fill with water. He made his escape.

After fighting the Deepstalkers and killing the pirate that got left behind, the heroes looked for ways to escape. Ksenia was able to pick the lock of the adamantine gate and they escaped just in time to see a row boat of slaves heading out towards a pirate ship moored in the bay. Grayson, his face disfigured from Deepstalker acid, insists they go to his ship and hunt them down, as slavery is the worst crime someone can commit in Freeport.

Sensitive Cargo
Mutiny #2

A deadly heatwave is sweeping Freeport, and The Broken Mug is busier than normal as patrons seek a cool drink, some shade, and to dip their feet through the trapdoor and into the sea. They are joined by new faces Meagor and Cannonball “Taffy” O’Jones.

An old friend of Dakarta, Grayson Keelspear, comes in – he heard about the party giving Tharlas and his crew a run for their money and is looking to hire some muscle to help him transport some sensitive cargo from the pier up to Argyle McGill’s Curio Shop in the western corner of The Old City. He agrees to pay each person 1 silver for their trouble.

Later in the afternoon, James “Jimmy” Saltworth is approached by a well dressed gentleman, who introduces himself as Andwad. He offers Jimmy a whole gold piece and the deed to a 30 room tenement in Scurvytown. In exchange for these, he asks Jimmy to cut the rope holding Grayson’s cargo to his horses tomorrow, when Jimmy receives the signal. Andwad then disappears.

Jimmy raises his odd conversation with the group later that night, and after much heated conversation, they decide to go to Grayson and warn him about the impending attack.

Grayson tells them he feared they may be attacked, but the cargo must be delivered before dawn breaks. After some stern negotiation, the reward per head is raised by a silver. Ksenia and Taffy sneak into the hold where they find the ‘cargo’, a 20 feet long, 10 feet wide, 8 foot high box with a deeply breathing creature inside and frost runes engraved into the wood.

The next day, the characters meet Grayson at the pier and head through the pre-morning bustle of the Seaside Market. One the other side of the Market lay the Old City and its hundred-foot high crumbling walls. Their path took them into the Old City and up a steep hill, flanked on both sides by narrow two-storey buildings.

Jimmy was clinging to the bottom of the wagon and took the full force of a Glyph of Paralysis engraved into the road. As soon as it activated, the windows of the houses on both sides of the wagon fling open, and masked cultists in black robes and bearing the markings of the Brotherhood of the Yellow Sign start hurling spells on the characters.

There was a kerfuffle. Ksenia sniped cultists from her perch on the rooftops, but everyone missed a rogue who lept from his alleyway hiding spot and cut the rope holding wagon to cart himself. The wagon began to roll down the hill, towards two cultists waiting at the bottom.

Bulk ignored the fireballs being hurled at him by the cultists, butchered the rogue, then advanced down the hill, murdered one of the waiting cultists and then killed the other by shoving him headfirst under the wheel of the cart (Yeah, Bulk rolled really well). He could not, however, have done it without the efforts by all the characters to slow the carts decent.

After answering some questions to the Freeport Watch, and agreeing to keep the attack a secret to prevent a city-wide panic, they successfully delivered the still-sleeping creature to Argyle McGill’s Curio Shop and were paid for their trouble.

One return to The Broken Mug, they found the place trashed, the patrons slashed from ear to ear, and Darkarta’s drowned corpse hanging by her feet and through the trapdoor. The mark of the Yellow Sign was painted on the wall.

Rumble in The Broken Mug
Mutiny #1

Hard times have befallen all our characters, as they find themselves living together in a cramped attic at the top of the Freeport’s dirtiest dive bar, The Broken Mug.

The proprietor of The Broken Mug, Darkarta Gringsson, has agreed to halve the rent cost of the ‘loft apartment’ in exchange for the characters helping out around the inn during the workday.

Halfway through the day, a Privateer captain named Tharlas walks in to The Broken Mug asking about Darkarta and when she’ll be back. After making some advances on Torrin and offering a spot on his ship to Jimmy, he leaves. Azure decides to sneakily follow him to the place where his ship is moored, 4 piers down The Docks.

A blind old man named Walter, who sits in the corner of The Broken Mug every day, tells the characters that Tharlas was in the inn a few months ago, drunk and making problems. Darkarta extracted her form of justice, which is to bound a rowdy customer by hand and foot and dunk them in the ocean through a trapdoor at the southern edge of the inn.

Around dinner time, Captain Tharlas and 3 of his men burst into The Broken Mug, keen for revenge. They were not, however, expecting such resistance from the character. Torrin quickly begins combat by pulling her dual pistols, ‘Please’ and ‘Thank You’ from below the bar and blasting two shots in Tharlas’ chest.

The scuffle is bloody, but brief. Two of Tharlas’ men are killed during the brawl, while Tharlas and his first mate Eobald are capture and strung up above the trapdoor to be dunked again. Dakarta offers the two orc brutes, Bulk and Ien the honour of removing a finger each from Tharlas and Eobald. While they argued over whether to take thumbs or pointer fingers, Torrin cuts off Tharlas’ left hand and dunks him into the ocean below.

Caliban quietly mops up the blood into a bucket, and then slips out the the front door with the bucket of blood and into the night.


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